Volume 11 (2024)
Volume 10 (2023)
Volume 9 (2022)
Volume 8 (2021)
Volume 7 (2020)
Volume 6 (2019)
Volume 5 (2018)
Volume 4 (2017)
Volume 3 (2016)
Volume 2 (2015)
Volume 1 (2014)
Accounting
Application of Gamification Elements, Theories and Techniques for Efficient Accounting Teaching: A Systematic Literature Review

Isah Danladi Yahaya; Jamilu Maipan-uku Yahaya

Volume 9, Issue 4 , April 2022, , Pages 236-246

https://doi.org/10.5281/zenodo.6643340

Abstract
  Developing qualitative human capacity of accounting remained a challenge to our modern tertiary institutions, this is primarily due to a lack of adequate practical support staff, poor renumeration of the staff, and employment of unqualified lecturers. these challenges can be minimized by paradigm shift ...  Read More

Managing the New Gamified World: How Gamification Changes Businesses

Mohammad Milad Ahmadi

Volume 7, Issue 7 , July 2020, , Pages 370-390

Abstract
  How can employees be driven to engage in desirable behaviors such as greater participation in achieving goals, collaboration, and knowledge sharing? How can new customers be encouraged to buy the company's products and services? How are brand loyalty, health-oriented behaviors, adherence to rules, and ...  Read More